package light;

import javax.media.j3d.AmbientLight;
import javax.media.j3d.BoundingSphere;
import javax.vecmath.Color3f;
import javax.vecmath.Point3d;

public class DefaultLight extends AmbientLight{
	public DefaultLight(){
		this.setColor(new Color3f(0.4f, 0.5f, 0.4f));
		this.setInfluencingBounds(new BoundingSphere(new Point3d(), 100));
		this.setEnable(true);
	}
}
